HTML5 Canvas Programming - Part Two - Keyboard Control
Now that we can draw on the canvas, let's manipulate the canvas with the keyboard.
Full Source Code: https://github.com/devcybiko/canvas-fun.git
Chapters:
0:00 Welcome Back
0:17 Adding a Keyboard Listener
1:52 Changing Colors with Keyboard Events
3:17 Keyboard Events
6:40 Animation with Arrow Keys
9:13 Toward Playfield Graphics
10:24 Conclusions and Summary
Next Episode: Mouse Control: https://youtu.be/JN6zO8Z3YOw
Intro: https://youtu.be/-gFAJMZ-p00
Part One - Drawing: https://youtu.be/7TVp6tZkd-A
Part Two - Keyboard Control: https://youtu.be/6IQZ6hBDJJY
Part Three - Mouse Control: https://youtu.be/JN6zO8Z3YOw
Part Four - Real Time Animation: https://youtu.be/HnwMpq3PnU8
Part Five - Object Oriented Programming: https://youtu.be/3U0-rNaPy5k